GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1060]
    Renderer: AMD Radeon HD 6650M 
    Vendor:   ATI
    VRAM:     2032 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
desktop: 1920x1080 60Hz; virtual: 1475x829 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.6f4
Begin MonoManager ReloadAssembly
Platform assembly: D:\Water\TreeShader2\particle5_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Water\TreeShader2\particle5_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Water\TreeShader2\particle5_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Water\TreeShader2\particle5_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Water\TreeShader2\particle5_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Water\TreeShader2\particle5_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Water\TreeShader2\particle5_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Water\TreeShader2\particle5_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Water\TreeShader2\particle5_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Water\TreeShader2\particle5_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.055 seconds
Shader 'NeptuneImaging/NI_WaterMaterialReflection': fallback shader 'NI_WaterMaterial' not found
No idle animation found. Turning off animations.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

No walk animation found. Turning off animations.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

No run animation found. Turning off animations.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

No jump animation found and the character has canJump enabled. Turning off animations.
 
(Filename: C:/BuildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)

